General Information
On this page, we list your Retribution Paladin coreabilities and how they should be used together (rotation) in World of WarcraftMoP 5.4. We also explain whento use your various cooldowns. Then, we go deeper and present all the subtletiesthat you will need to know if you want to excel at playing a RetributionPaladin.
The other pages of our Retribution Paladin guide can be accessedfrom the table of contents on the right.
1. Single Target Rotation↑top
The single target rotation for Retribution Paladins follows a prioritysystem.
- Keep up
Inquisition (ideally with 3 Holy Power).
- Cast
Templar's Verdict (when you have 5 Holy Power).
- Cast
Execution Sentence.
- Cast
Hammer of Wrath on cooldown
- It is only available when the target is below 20% health or when
Avenging Wrath is active.
- Cast
Crusader Strike on cooldown (it generates Holy Power).
- Cast
Judgment on cooldown (it generates Holy Power).
- Cast
Divine Storm if you have the 4-Part Tier 16 Set Bonus, andyou have a Divine Storm proc from it.
- Cast
Exorcism on cooldown (it generates Holy Power).
- Cast
Templar's Verdict (when you have 3 Holy Power).
In order to better understand this rotation, you must understand thesubtleties related to Holy Power. Please read our section that deals with Holy Power.
1.1. Seal
You should use
Seal of Truth. Against 4 or more enemies which survivefor 30+ seconds, you should use
Seal of Righteousness.
2. Multiple Target Rotation↑top
The multiple target (AoE) rotation is based on the same priority system asthe single target one. As the number of targets you are facing increases,certain changes occur, as follows:
If you have the 4-Part Tier 16 Set Bonus, you must be on the look-out forthe Divine Storm procs, since they are very important.
You should switch targets between your enemies constantly in order tobenefit from
Glyph of Double Jeopardy, and to maintain full Censure stacks(from
Seal of Truth) on each target.
Against 4 or more enemies,
Seal of Righteousness is better than Seal ofTruth, but only in case you manage to switch the seal during a moment ofdown-time, or if the targets will live for a long time.
If you have a proc from your 4-Part Tier 15 Set Bonus, then
Templar's Verdict is better than
Divine Storm against 2-3 targets, but Divine Storm remains better against4 or more targets.
3. Cooldown Usage↑top
As a Retribution Paladin, you only have 2 DPS cooldowns by default. Forbest results, you should use them as we describe below:
Avenging Wrath should be used as many times as possible during theencounter. You can delay using this ability slightly in order to stack with
Heroism/
Bloodlust/
Time Warp or a phase of the fight where theboss takes increased damage. It is also highly beneficial to stack it with
Guardian of Ancient Kings whenever possible (see below).
Guardian of Ancient Kings should be used as many timesas possible during an encounter. For the best results, you should firstactivate Guardian of Ancient Kings, and then, 10 seconds later, cast
Avenging Wrath. Note that if you are using the
Sanctified Wrathtalent, then you should simply use Avenging Wrath and Guardian of AncientKings at the same time.
You also have a very powerful raid cooldown in your arsenal, namely
Devotion Aura. You should consult with your raid leader as to when thebest time to use this spell is.
Your talents can provide you with a few other important abilities. Wecover them in a subsequent section.
4. Optional Read: Mastering Your Retribution Paladin↑top
In this section, we will give you more details about how to execute yourrotation based on the priorities mentioned above.
4.1. Refreshing Inquisition
Inquisition is a self buff that increases your Holy damage by 30%.It costs Holy Power to cast, and it lasts 20 seconds for each charge of HolyPower used.
Maintaining 100% Inquisition uptime is crucial for your DPS, and for thisreason it is your top priority.
In general, you will want to apply Inquisition with 3 charges of HolyPower, as this makes your rotation easier (it does not require you to constantlytrack the Inquisition duration) and uses up fewer global cooldowns refreshingthe buff.
The only exception to this, when you should use one or two charges ofHoly Power, is when the boss is about to die and will not live for 60 (or even40) seconds.
You should begin saving Holy Power to refresh Inquisition when the buff hasaround 5 seconds remaining.
4.2. Holy Power Subtleties
4.2.1. Pooling Holy Power
Thanks to
Boundless Conviction, a passive ability, you can have upto a maximum of 5 Holy Power at one time. However, no ability that consumesHoly Power can consume more than 3. This means two things:
- You do not need to dump your Holy Power as soon as it reaches 3 charges,and you can continue to use Holy Power-generating abilities at 3 charges(this is explained in greater detail in the sections below).
- You can now pool Holy Power to deliver a greater burst of damage(two
Templar's Verdicts in quick succession).
4.2.2. Generating Holy Power
The following abilities generate Holy Power:
The abilities that cost Holy Power are:
Remember that no ability can consume more than 3 Holy Power, and that youhave a maximum capacity of 5 Holy Power. In order to maximise your Holy Powergains, you should always prioritise a Holy Power-generating ability over onethat consumes Holy Power, unless you have 5 Holy Power. This general rulecan be detailed further.
4.2.3. At 5 Holy Power
When you are at 5 Holy Power, you should never use a Holy Power-generatingability. Instead, you should do one of the following things:
4.2.4. At 3 Holy Power
In order to maximise your Holy Power gains, you should use your HolyPower-generating abilities on cooldown. If all of them are on cooldown, thenyou should use an ability that consumes Holy Power.
4.2.5. Below 3 Holy Power
When you are below 3 Holy Power, you should not use
Templar's Verdictor refresh
Inquisition (unless it is about to expire right away, or ithas already expired). Instead, you should use Holy Power-generating abilities.If all Holy Power-generating abilities are on cooldown, then simply wait forthem to become available.
4.3. Exorcism and The Art of War
The Art of War, a passive ability, gives your autoattacks a chance toreset the cooldown of
Exorcism.
4.4. Alternative Look at the Rotation
A different way to look at the rotation, which may help you put intopractical use better, is as follows:
- Cast
Execution Sentence. This is your top priority.
- Generate Holy Power until 5 (but not more than 5 since it would be wasted,using the following abilities, in order of priority:
Hammer of Wrath;
Crusader Strike;
Judgment;
Exorcism.
- Cast
Templar's Verdict when you have 5 Holy Power, or 3-4 Holy Powerand no Holy Power generator available.
- Keep up
Inquisition with 3 Holy Power.
4.5. Abilities and Cooldowns from Talents
4.5.1. Tier 5 Talents
Sanctified Wrath has two implications on your rotation:
- The cooldown of
Hammer of Wrath is lower during
Avenging Wrath, so you must become accustomed to using it moreoften. Your rotation during Avenging Wrath will be as follows:
- Avenging Wrath lasting 30 seconds, it is no longer necessary to wait 10seconds after using
Guardian of Ancient Kings beforeactivating Avenging Wrath. You can now simply stack the two cooldownsright away.
Holy Avenger should be used as a DPS cooldown, and stacked with
Avenging Wrath and
Guardian of Ancient Kings wheneverpossible. While Holy Avenger is active, your DPS rotation will probably be:
Finally,
Divine Purpose will produce its effects passively. However,you must watch out for its procs, and be prepared for abilities not toconsume Holy Power. If you are not careful, you can end up capping yourHoly Power. Having a means of tracking this buff, and instantly using itsprocs on either
Templar's Verdict,
Inquisition, or
Divine Storm.
4.5.2. Tier 6 Talents
Execution Sentence should be used on cooldown, against yourmain target. This is your highest priority ability. It is important to notethat Execution Sentence deals damage based on your Strength at the time when itwas cast (even though it deals damage over time). At the start of the fight,you should wait to cast Execution Sentence until your
Guardian of Ancient Kings has fully stacked your Strengthbuff.
If you chose
Light's Hammer, simply place the hammer down at alocation where the adds you want to damage are. This is also your highestpriority, in case you chose it over Execution Sentence.
If you chose
Holy Prism, then you will cast it on a raidmember who is near to the adds you want to damage.
5. Changelog↑top
- 29 Sep. 2013: Fixed a minor inaccuracy in section 4.4.
- 11 Sep. 2013: Patch 5.4 update.
- Added mentions of using the 4-Part Tier 16 Set Bonus, since its benefitsare quite considerable.
- Adjusted the multiple-target section a bit.
- Updated the mentions of
Inquisition to account for the fact thatit now lasts 20 seconds per stack, up from 10.
- 20 May 2013: Patch 5.3 update: nothing to change.
- 26 Apr. 2013:Added a mention of how the 4-Part Tier 15 Set Bonusaffects the multiple target rotation.
- 23 Apr. 2013: Revamped multiple target rotation. Made other smalltweaks throughout the guide. Added an alternative explanation of how therotation works in practice.